package src.model.gameWorld.pathfinding.movement;

/**
 * <b>Overview</b>
 * IllegalTerrainExceptions are thrown when one attempts to move to a terrain type that is not supported by the movement calculator (i.e. the tile is impassable).
 *
 * <b>Responsibilities</b>
 * Notify the programmer that an object attempred to move to an impassable position.
 *
 * <b>Collaborators</b>
 * None.
 *
 * <b>Implementor</b> - Bruce
 * <b>Tester</b> - Tim
 *
 * @author Bruce
 */
public class IllegalTerrainException extends RuntimeException
{
	/**
	 * The compiler-generated serial ID.
	 */
	private static final long serialVersionUID = 3878147385962693032L;
}